---
product_id: 4242266
title: "Baldur's Gate: Tales of the Sword Coast"
brand: "black isle studios"
price: "₨713"
currency: SCR
in_stock: true
reviews_count: 9
url: https://www.desertcart.sc/products/4242266-baldurs-gate-tales-of-the-sword-coast
store_origin: SC
region: Seychelles
---

# New powerful spells & enchanted items Multi-CD set with expansive content 10,000+ scrolling game screens Baldur's Gate: Tales of the Sword Coast

**Brand:** black isle studios
**Price:** ₨713
**Availability:** ✅ In Stock

## Summary

> ⚔️ Expand your legend on the Sword Coast — where every choice echoes through epic realms!

## Quick Answers

- **What is this?** Baldur's Gate: Tales of the Sword Coast by black isle studios
- **How much does it cost?** ₨713 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.sc](https://www.desertcart.sc/products/4242266-baldurs-gate-tales-of-the-sword-coast)

## Best For

- black isle studios enthusiasts

## Why This Product

- Trusted black isle studios brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Enhanced Combat & Strategy:** Master tougher battles with revamped spells, smarter enemies, and tactical pausing for real-time/turn-based combat balance.
- • **Rich Multiplayer Experience:** Connect with friends using built-in voice chat (Roger Wilco) for immersive cooperative gameplay.
- • **Epic Sword Coast Exploration:** Dive into a sprawling world with 10,000+ fully rendered 16-bit SVGA screens across diverse terrains.
- • **Seamless Character Continuity:** Carry over your original Baldur’s Gate character and party, preserving friendships and rivalries for a personalized journey.
- • **Dynamic Storytelling & Impactful Choices:** Shape your adventure through 7 chapters where every decision alters the game world and narrative flow.

## Overview

Baldur's Gate: Tales of the Sword Coast is a critically acclaimed expansion pack for the original Baldur’s Gate RPG, offering over 20-30 hours of new gameplay across four distinct areas. Featuring a massive game world with 10,000+ scrolling screens, it deepens the narrative with branching storylines and impactful player decisions. Enhanced spells, new magical items, and challenging enemies elevate the combat experience, while seamless character carryover and integrated voice chat foster a connected, immersive adventure on PC.

## Description

desertcart.com A new chapter in the popular adventure game, based on the Forgotten Realms campaign setting, which, in turn, is based on the Advanced Dungeons and Dragons game system. Essentially an add-on to the original version of the game, this chapter asks you to continue with the character you created in the original. From the Manufacturer The story takes place in TSR's bestselling Forgotten Realms. The western shore along the Sea of Swords contains a multitude of ecologies and terrains including mountains, forests, swamps, marshes, plains, cities, and ruins collectively called the Sword Coast. It attracts adventurers and evil characters alike. It is the backdrop for this epic adventure. The player starts the game with one character. Create your character from any combination of the six races: human, elf, half elf, dwarf, gnome, or halfling. Also choose from 26 classes including fighter, cleric, and mage and subclasses such as druid and specialist mage. Guide a party of up to five other characters, each with distinctive personalities and dispositions. Control party characters one at a time or as a group. P.when('A').execute(function(A) { A.on('a:expander:toggle_description:toggle:collapse', function(data) { window.scroll(0, data.expander.$expander[0].offsetTop-100); }); }); Review Expansion packs naturally appeal only to a subset of the original game's purchasers. In order to entice gamers to purchase an add-on pack, developers often promise to deliver more items, more enemies, and more areas to explore. But in practice "more, more, more" often only amounts to more of the same. Moreover, the gameplay balance of the original title is frequently offset in an expansion pack with the addition of too-powerful weapons or abilities. Baldur's Gate: Tales of the Sword Coast suffers somewhat from these problems, which seem to be endemic in expansion packs, but still manages to deliver a gameplay experience that improves upon the original offering in several notable ways. It's rare for a role-playing game to spawn an expansion pack. In fact, the only RPG add-ons to ever grace retail shelves are a pair of Ultima VII expansion packs and Hellfire for the action/RPG hybrid Diablo. Although few recent RPGs have been commercially successful enough to warrant expansion packs, the epic confrontation at the end of most RPGs poses another obstacle to would-be developers of RPG add-ons. Expansion packs for other genres tend to just extrapolate events after the completion of the original product, extending the storyline. But RPG expansions, including Tales of the Sword Coast, opt to incorporate the new adventures directly within the chronology of the original game. Since RPGs typically end with your protagonists triumphing over some form of ultimate enemy, adding-in, as opposed to adding-on, new areas and quests has been rationalized on the grounds that it would be anticlimactic to extend the story. But this design constraint seems artificial, especially when add-ons for games in other genres, such as Starcraft: Brood War, are story-driven and yet manage to capably continue their original plots. Even though Tales of the Sword Coast doesn't extend the storyline of the original game, the new areas added by the expansion pack are varied and well designed. There are four discrete new areas of significantly varying sizes, and they can be explored in any order. The action centers around Ulgoth's Beard, a new suburb of the medieval metropolis of Baldur's Gate. While the original game notably lacked a really substantial dungeon crawl, Tales of the Sword Coast provides a real doozy, complete with dozens of devious traps and deadly denizens. There are also a couple new islands to explore and one brief quest that will take you back into the city of Baldur's Gate. If you've already completed the main game, you're given the convenient option to start the expansion on the outskirts of Ulgoth's Beard with your party in exactly the condition it was in prior to the game's conclusion. Your party can freely transverse between the main game and the expansion pack territories, but realistically you'll need an experienced party, or one that is extremely well equipped, in order to hazard most of the new areas. While Baldur's Gate featured a few difficult battles sprinkled throughout the game, Tales of the Sword Coast is almost universally challenging. If your party is lacking a master thief, its progress will slow to a crawl in Durlag's Tower, where it will be constantly assailed by lethal traps. Several of the new enemies are formidable spell-casters, and enemies combine their attacks even more effectively than in the original game. Even well-prepared parties are likely to be stripped of at least a few members the first time they encounter any of the key scripted confrontations in the game. Some gamers will welcome the greater challenge of the battles in Tales of the Sword Coast, but the less stalwart may find them to be frustratingly difficult. Baldur's Gate's real-time adaptation of AD&D's turn-based combat system worked well, as it let you pause the battle at any time to issue new orders to your characters, maintaining the excitement of real-time and the strategy of turn-based gameplay. In Tales of the Sword Coast, however, the difficulty of some of the battles unfortunately highlights one of the weaknesses of the combat system. Because you can't afford to let the more difficult battles play out in real-time for more than a second or two without pausing to amend your characters' orders, the combats frequently don't flow well and devolve into jerky gameplay. Tales of the Sword Coast does provide good value for an expansion pack, as in addition to 20-30 hours of gameplay there are more than a dozen interesting new magical items and a handful of new monsters and spells. Also, Roger Wilco, a software utility that lets you speak online to other players using microphones during a multiplayer session, has been conveniently included. While most of the new monsters reuse graphics from similar beasts in the original game, there are three entirely new types of creatures, and they are each dramatically incorporated. Some of the new items and weapons are extremely powerful and tend to unbalance the original game's finale, even though it has been slightly revamped for the expansion pack. Most of the gameplay tweaks are welcome additions, though gameplay is still substantially similar to the original game. Inventory management remains a bit cumbersome, although similar items now automatically stack together, and unidentified magic items are color coded to indicate their status. The experience-point cap has been raised to allow characters to gain at least one new level and to grant spell casters access to more-powerful spells. You can now set the game to automatically pause when hostile creatures are initially sighted. Thieves' abilities have been toned down so that they can no longer vanish from sight unless there are appropriate shadows nearby, and they now have to sneak behind opponents in order to attempt a backstabbing attack. The original game adapted the AD&D rules quite faithfully but took a few game-balancing liberties and made allowances for the understandable limitations of the game's engine. Tales of the Sword Coast is a bit less faithful to the core AD&D rules, as most of the new items, creatures, and spells have abilities and attributes that have been modified from their pen and paper equivalents or are entirely original creations of the developers. Some of the diversions from the AD&D rules arguably enhance gameplay and overcome limitations necessary only in a pen and paper session. For example, while pen and paper AD&D relies upon the abstract concept of saving throws to simulate a character's ability to dodge spell effects, Tales of the Sword Coast permits characters to dodge spells by demonstrably moving out of the targeted area of effect. Veteran AD&D players, however, will likely be disappointed that the expansion pack doesn't attempt to correct any of the main game's breaches of the AD&D rules and creates original spells, monsters, and items instead of incorporating more core AD&D material. Yet even though Tales of the Sword Coast features some occasionally frustrating battles, adds only minor gameplay enhancements, and takes a few additional liberties with AD&D rules, it provides several well-designed new areas and a number of interesting new spells, items, and enemies. While it suffers from the same flaws that afflict most expansion packs, Tales of the Sword Coast is still a worthwhile addition to GameSpot's 1998 RPG of the Year. --Desslock --Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited. -- GameSpot Review See more

Review: Best RPG Series - I first played Baldur's Gate in 1998 at the recommendation of a friend. Over the years I have found myself going back to it. I don't get to play games as often anymore, but this has been a staple. I had to replace my original TOSC expansion disc last month when my 15 month old decided to eject it from the computer and bust it in half. Dreading I may not be able to find a replacement, I began my search. To my surprise, I discovered that even after 14 years Baldur's Gate is still popular. I thoroughly enjoy the way this game plays. The selection of characters is pretty wide for a game this old. There are a plethora of spells, though I use only a handful of different ones. When I first began to play this game, the storyline kept me coming back for more. My favorite character, though it requires a LONG time to level up, is a half elf fighter/mage/thief. When I finally get this character over a level 10, he's a one man army. Slap on the boots of speed with a potion of speed and he can take out 3 enemies before they know he's there. I highly recommend this game.
Review: Given the age of the game, it is great. - Great game. It is still great even after all these years. I would still recommend it, especially for the price I paid. $5 can't be beat.

## Features

- Huge game world - multi-CD set filled with nearly 10,000 scrolling game screens, all fully rendered in lush 16-bit SVGA graphics.
- Gripping non-linear adventure that spans seven chapters, with dozens of subplots that branch in and out of the main scenario. Your decisions affect subsequent chapters and the entire game world as a whole.
- Join up with old friends or meet old enemies - actions in the original game will impact events in this game.
- More powerful spells, talkative NPC's, and additional enchanted items to be found.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00001QEQ9 |
| Best Sellers Rank | #57,505 in Video Games ( See Top 100 in Video Games ) #2,053 in PC-compatible Games |
| Computer Platform | PC |
| Customer Reviews | 3.9 3.9 out of 5 stars (30) |
| Date First Available | October 24, 1999 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 1.21 pounds |
| Item model number | C95-898-0 |
| Manufacturer | Black Isle Studios |
| Package Dimensions | 5.55 x 4.88 x 0.43 inches; 1.21 Pounds |
| Rated | Teen |
| Type of item | Video Game |
| UPC | 740569001567 040421004034 |

## Images

![Baldur's Gate: Tales of the Sword Coast - Image 1](https://m.media-amazon.com/images/I/71wkbFbk3HL.jpg)
![Baldur's Gate: Tales of the Sword Coast - Image 2](https://m.media-amazon.com/images/I/71+es9iGkiL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Best RPG Series
*by F***C on October 10, 2012*

I first played Baldur's Gate in 1998 at the recommendation of a friend. Over the years I have found myself going back to it. I don't get to play games as often anymore, but this has been a staple. I had to replace my original TOSC expansion disc last month when my 15 month old decided to eject it from the computer and bust it in half. Dreading I may not be able to find a replacement, I began my search. To my surprise, I discovered that even after 14 years Baldur's Gate is still popular. I thoroughly enjoy the way this game plays. The selection of characters is pretty wide for a game this old. There are a plethora of spells, though I use only a handful of different ones. When I first began to play this game, the storyline kept me coming back for more. My favorite character, though it requires a LONG time to level up, is a half elf fighter/mage/thief. When I finally get this character over a level 10, he's a one man army. Slap on the boots of speed with a potion of speed and he can take out 3 enemies before they know he's there. I highly recommend this game.

### ⭐⭐⭐⭐ Given the age of the game, it is great.
*by T***B on December 18, 2012*

Great game. It is still great even after all these years. I would still recommend it, especially for the price I paid. $5 can't be beat.

### ⭐⭐⭐⭐⭐ Review of Tales of the Sword Coast Expansion -- very nice
*by C***L on January 17, 2010*

I recently purchased the Tales of the Sword Coast expansion for the Original Baldur's Gate. Even after just a short time playing it, could tell it was worth it. Noticed these benefits almost immediately: 1) Magical, unidentified items are marked in blue shading. This way you won't forget to identify them and also if it's loot in a chest/creature you won't forget to loot them in the first place. 2) When moving or looting items, if they are stackable then they are automatically stacked for you. The original game doesn't do this so this is quite a time saver. 3) Experience cap raised from 89000 to 161000. This allows another 1-2 levels depending on class. This is quite nice as before I would get to the cap before I was done with the game and then the fights became irrelevant, so just did the main storyline. Now there's a point in doing more exploration. I actually haven't had a chance to explore the new areas yet (werewolf island, Ulgolth's Beard, Dulag's Tower) but doesn't matter. This purchase has been worth it for these features alone for me.

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*Product available on Desertcart Seychelles*
*Store origin: SC*
*Last updated: 2026-04-23*