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🏜️ Race the storm, save the crew — adventure waits for no one!
Forbidden Desert is a thrilling cooperative board game for 2-5 players aged 10+, featuring a dynamic, ever-shifting desert board and 49 detailed components. With a 45-minute playtime, it challenges players to strategize and collaborate under pressure to recover a legendary flying machine before the desert claims them. Its vibrant design and easy-to-learn mechanics make it a must-have for family game nights and social gatherings, delivering immersive adventure and teamwork-driven excitement every time.












| ASIN | B00B4ECHJI |
| Additional Features | Ever-shifting board, Unique method for locating flying machine parts |
| Age Range Description | 10 years |
| Best Sellers Rank | #35,145 in Toys & Games ( See Top 100 in Toys & Games ) #788 in Board Games (Toys & Games) |
| Brand Name | Gamewright |
| CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
| Color | Multi-colored |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.8 out of 5 stars 3,816 Reviews |
| Edition | Standard Edition |
| Educational Objective | Enhance strategic thinking and cooperation skills |
| Estimated Playing Time | 45 minutes |
| Game Mechanics | cooperative |
| Genre | Mystery |
| Included Components | Game Board, Deck, Pawns |
| Indoor Outdoor Usage | Indoor |
| Item Dimensions | 8.5 x 8.5 x 0.1 inches |
| Item Dimensions L x W | 8.5"L x 8.5"W |
| Item Part Number | FORD |
| Item Type Name | Game |
| Item Weight | 0.27 g |
| Language | English |
| Manufacturer | Ceaco |
| Manufacturer Maximum Age (MONTHS) | 180 |
| Manufacturer Minimum Age (MONTHS) | 120 |
| Manufacturer Part Number | CSG-FORD |
| Material Type | Sand |
| Minimum Age Recomendation | 10 |
| Model Number | 415 |
| Number of Items | 1 |
| Number of Packs | 1 |
| Number of Players | 2+ |
| Operation Mode | manual |
| Rulebook Availability | Printed Included |
| Set Name | Forbidden Desert |
| Size | 5" |
| Supported Battery Types | No batteries required |
| Theme | Fantasy |
| UPC | 692000176023 759751004156 |
| Unit Count | 1 Count |
A**R
A Fantastic Cooperative Adventure
Forbidden Desert is a thrilling cooperative board game that’s perfect for playing with friends. From the very first turn, it pulls everyone into a tense, strategic struggle for survival as you work together to escape a deadly desert before it’s too late. What really makes Forbidden Desert shine is its teamwork. Every player has a unique role with special abilities, and success depends on smart communication and planning. Each decision feels meaningful—do you dig for parts, shield teammates from the blazing sun, or race against the sandstorms closing in? The game constantly keeps you on your toes, and the difficulty feels challenging without being frustrating. The theme is incredibly immersive. The shifting sands, limited water, and relentless storm create real pressure, making every victory feel earned. Even when you lose (and you probably will at first), it just makes you want to try again with a better strategy. Overall, Forbidden Desert is a fantastic strategic co-op game and an excellent choice for friends who enjoy working together under pressure. I loved it—from the tension to the teamwork to the sense of accomplishment when you finally escape. Highly recommended for game nights with friends.
S**S
Another Awesome Adventure For the Whole Family!
I'm a big fan of the "Pandemic Light" game of Forbidden Island. It's a beautiful game that fun to play and helps people like how cooperative board games are played. Coming off my high from Forbidden Island I snatched up the sequel game Forbidden Desert. After purchasing it I realized it might be a mistake. Why have two slightly different versions of the same game? It sat on my shelf for a long time. I kept meaning to play it but never got around to it. Until now. This game may be similar to Forbidden Island, but it is not the same game. Forbidden Island had one thing out out to kill you (the slowly sinking island). Forbidden Island required you to collect and exchange cards in order to get the artifacts needed to win the game. Forbidden Island have a couple of "powers" to use to prevent disaster or press your advantage. This game on the other hand, has TWO things trying to kill you (you're slowly being buried in sand, and you're quickly dying of thirst). Forbidden Desert does away with card collecting and exchanging for artifacts and instead gives you mission to hunt for coordinates for said artifacts, shelters from the sun, precious water, and gear that again gives you powers to help keep you alive and win the game. All of this means... A Worthy Sequel When I finally got to play this game with just one other player, I enjoyed it very much. The artwork is fantastic. The gameplay is actually much simpler than it sounds, and its easy to get going right away. The "treasure hunting" mechanic works extremely well and makes the game exciting, as does the moving storm and draining water levels. I actually like this game better than Forbidden Island, because it seems to be more "action" oriented as you are dune-blasting, jet-packing, and digging for treasure, water, and clues, rather than just collecting cards and passing them around most of the time. This game is an outstanding value and whole lot of fun. If you enjoyed Forbidden Desert and want to try something new I highly recommend it. It's similar enough to feel familiar, and different enough to feel fresh and fun. Highly recommended to fan of Forbidden Island and Newcomers alike! Here's hoping for a sequel called (wait for it) Forbidden Planet! :)
S**.
A Whimsical Desert Adventure That Will Have You Laughing Through the Sands!
If you’ve ever dreamed of navigating treacherous deserts while laughing in the face of adversity, then Gamewright Forbidden Desert is your ticket to a mirthful and thrilling adventure! This cooperative board game is a delightful blend of strategy, teamwork, and desert drama that will keep you on your toes and rolling with laughter. First off, let’s talk about the game’s design. The vibrant multi-colored artwork is a feast for the eyes, transforming your table into a sun-soaked desert landscape that is both mesmerizing and slightly mischievous. The components are sturdy and well-crafted, from the detailed desert tiles to the nifty player pieces that make you feel like you’re truly embarking on an epic journey. The gameplay is where the real fun begins. As you and your fellow adventurers work together to survive the scorching heat and unearth the hidden treasures of the Forbidden Desert, you’ll find yourselves in the midst of a thrilling challenge. Each turn brings a new twist, and the cooperative nature of the game means that every victory feels like a team triumph, and every setback becomes a shared adventure. But here’s the whimsical twist: despite the intensity of the desert sun and the cunning sandstorms, you’ll be surprised at how much fun you can have in this arid wasteland. The game’s blend of strategy and chance ensures that no two games are ever the same, and the laughter you’ll share with your fellow explorers will make every setback feel like a minor hiccup in an otherwise glorious quest. One thing to note is that this game does not come with a complimentary camel or magical oasis—but if it did, it would make the experience even more enchanting! Instead, you’ll have to rely on your wits, teamwork, and a sprinkle of good humor to make it through the desert unscathed. In summary, Gamewright Forbidden Desert is a whimsical, cooperative adventure that will make your game nights memorable and your desert escapades unforgettable. Whether you’re strategizing with friends or working together as a family, this game offers endless fun and laughter. So gather your fellow adventurers, brace yourselves for the heat, and let the desert adventure begin!
R**R
A More Evolved Game
My gaming group enjoys cooperative board games and we often play games like Pandemic. The only problem is that occasionally due to chance, the game ends in defeat very early and suddenly just with the flop of a bad card or two. We've lost games before the third cycle of turns begins. Forbidden Desert changes that up. Like Pandemic and other games of its ilk, there are several ways to lose (3 in fact; run out of sand tiles, the storm picks up to the skull marker, or any player dies of thirst), but all of them only occur mid to late in game. Of the dozen or so games we've played, we've never lost due to sand tiles (though we have gotten down to 3 tiles left), or the storm, but from thirst. We had an initial concern that with only 25 "board" tiles that the game would wear out its welcome once we got used to the gameplay, but the innovative game mechanics (mostly the shifting tiles of the sandstorm) and randomization makes every game unique and gives it a very, very long player interest lifespan. Everything is quality made, from the diecast engine for the airship to the embossed tin box. The rulebook is very clear and concise, and it's a great game for two or more players. Our only concern was about the propeller on the airship. While it's well made and we've never had a problem, there has been some concern that over time that connection will warp or break. There is a thumbwheel that you can slide up to pop the piece off, but with the propeller completely popped in so that it spins freely, it's near impossible to get the thumbwheel to slide up to pop it off. So, in summary: Pros: +No two games are the same +Rules are simple enough to learn very quickly but complex enough to require some strategic thinking. +Variety of roles allow players to try different combinations of "cast" so you can find what character both you like to play and synergizes well with your teammates. +Fun. Negatives: -Propeller piece may be a problem in the future. -No one liked playing as the Archeologist in our group. Neutral: We found that the more players, the more difficult the game was.
K**G
Worthy addition to any game collection
This is the first truly co-operative table top game I've owned. I bought it after seeing a few other co-operative board games played in seasons 1 and 2 of the popular YouTube-hosted series "TableTop", hosted by Wil Wheaton. Other reviewers have described the game play itself so I will write my review based on how it fits into our game collection. <b>Forbidden Desert vs other Co-op games</b> I bought "Forbidden Desert" because of its cheaper price point, solid reviews, build-quality, and because it is a modular game. It's predecessor "Forbidden Island" was more simplistic in comparison and I wanted something a bit meatier. Other co-op games seem to use a fixed board and "Desert" is modular AND the tiles are always on the move so that made it stand out as unique compared to any other game I own. <b>Forbidden Desert as a co-op game</b> "Forbidden Desert" has been a very welcome addition to my game collection because not everyone I play with enjoys being competitive. If I'm playing with casual gamers, there's no pressure to be aggressive or be "the best" at anything because everyone is part of the same team and everyone gets to pitch in with ideas on how the team should go about each round surviving and collecting ship pieces. I think the majority of our play-time is spent with everyone hovering over the board and deciding what steps each player will take for the next 4 rounds. ;) Sure, arguments can break out when two people have opposing ideas that they are strongly sure of but hopefully a democratic vote can take place as a tie breaker. Win or lose, players generally come away with a stronger sense of camaraderie than they had going in. This can be useful to use as an "end of the day" game for the group to play if we just had a particularly cut-throat session of "Ticket to Ride" or "Formula D", to kind of soothe any sore feelings. And with all the unique abilities each player gets, I've never had to fear that someone was going to feel left-out, useless, or "bad at games" - we win as a team or we lose as a team and if we lose, it's not anyone's fault because the desert is so "obviously hard to beat"! <b>Game Difficulty & Replay Value</b> I've found that we routinely win if everyone focuses on digging up clues as fast as possible. Also, the fewer players, the easier it is. Playing with just two, we always have to start the difficulty up a few notches. "Forbidden Desert" started out difficult through sheer intimidation, but once you learn to be aggressive in digging, the desert's deadly quirks become easier to deal with. Because of this, I fear the game not having as long of a replay life as some of my other games. There are only so many tiles in the game and the first time or two you play it's fun having the mystery of what you're going to dig up but that wears off after several plays. Then the newness lies in the random combination of "jobs" each player ends up with, as certain combinations work better than others and can add to the difficulty curve. When I bring in newbies, I let them make all the big decisions and lead the charge and just go along on the adventure and enjoy watching them freak out over the Sun Beats Down card coming up and having to deal with massive dunes of sand. After all, there's no satisfaction in bossing around everyone with "expert play knowledge". So there is replay value in using the game as a gateway game to introduce people to modern tabletop and Euro games. It's also probably great with a younger crowd (I've so far only played with adults!) <b>Conclusion</b> • Low cost-point • Very well-made: thick cards, metal tin box, wooden meeple, plastic (and one metal) ship pieces • Immediately accessible/easy to understand for any level of game player • Modular tiles, moving board, random jobs means a different game feel every time • Players Vs the Game really brings players together, win or lose For the cost, "Forbidden Desert" should be in everyone's game collection, even if it doesn't end up played as often, because it's a great gateway game or great to play if you have that "one friend" who can't stand doing anything remotely competitive. It's flavor is different from most popular tabletop/Euro games readily available today and so won't overlap with play style or feel of most other games.
A**R
Forbidden Desert does not desert its predecessor.
I was first introduced to Forbidden Island when playing a friend's copy and found it to be a fun game with some unique mechanics. When I learned about Forbidden Desert I figured this would be similar but was surprised at the added twists this game has. It still relies on cooperation (though in my experience it seems like games tend to gravitate towards an overall "leader") but now literally adds the new layer of sand. It's a challenging game with replayability (winning is not easy and varies from game to game based on how the board is randomly pieced together). You and your fellow players find yourselves to have crash landed in the desert and are in a race against time to not only excavate the rumored sun powered aircraft but to also piece it together before the sand storm becomes too strong. Some fun game play differences when comparing with Forbidden Island: tunnels can be uncovered allowing you to move further along the playing field, there is a sand storm that has a mind of its own adding a level of unpredictability to the game (you do not know where the sand will pile up next or how many tiles the storm impacts), the way parts are unveiled adds a bit of uncertainty as you hope what lies beneath the sand will help save you (while in Forbidden Island you could come up with a plan on how to retrieve the different elements). The quality is high- with the game coming in a nice tin and pieces made of sturdy, thick cardboard as well as metal/plastic craft pieces. The only thing to be careful for is the propeller, it is rather fragile and can easily break. Cooperative games are not for everyone, as I have found when attempting to introduce others to the concept, and Forbidden Desert is no exception to some not understanding/enjoying these types of games. If you enjoy cooperative games then this is a fun time that I can see you playing again and again! If you have Forbidden Island, this is definitely a step up. The makers said that they were taking on the challenge of creating a completely new game play experience while leaving elements of Forbidden Island in tact and I believe they have succeeded.
A**H
Really fun game
This is a great family game. The rules and mechanics are a little hit and miss. They were very overwhelming at first and we had to play the game a few times in our "learning mode" before we really understood everything. After that it was a simple and easy game The only downside is your character can die. If you are playing with younger ones, they can get upset at that. My 7 year old has died a few times and pouts a little since she's out of the game. But usually the survivors just let her join in on the decision making when that happens though. And it doesn't happen very often. Usually we try very hard to keep each other alive. That being said, this is a fun game that our family likes to play because you are working together to solve the problem instead of against each other. I have a lot of fun when the game gets really intense and all the ideas the kids come up with to solve the problems and work together. The game does require a fairly large area to play in. We can do so on the floor or the dining room table, but it would be a tight squeeze on a card table. Game play for us has lasted anywhere from 15/20 minutes upwards of an hour depending on how the cards are drawn. I would recommend this game and highly encourage people to give it a fair shot once the rules are understood. If anything turns you off to the game fresh out of the gate, it can be the complexity of the rules. But once you understand them, it's a really fun game. Our "learning mode" is learn the rules as you play. It takes a really long time for the first play through when you do it this way, but it speeds up as things are better understood.
J**2
Good full-scale cooperative game.
This is one of the better cooperative games around. We have a number of games at our home (maybe 40) and play them frequently. The game we have that I will compare this to is pandemic as they are the same general category of game. Compared to pandemic, this game is less stressful, quicker, and easier. It has a really interesting mechanic with the constantly changing board and the mechanic for hiding the various pieces you have to find. We enjoy it plenty well, though for some reason it's not quite as engaging as pandemic. I guess it just feels a little lighter, though I can't exactly say why. Maybe the idea of diseases spreading around the world is just a bit scarier than running out of water or being buried in the desert. Of the two I also think this game works better with a smaller number of players. I get the feeling Pandemic shines a bit more with more players and this one plays quite well with two. We have several small cooperative games (like card games and stuff) but this is a full-sized full-length game. It's just relatively light and for a full-size, full-length game, but much more involved than the simple cooperative games we have (like Onirim and Hanabi, for example). Having enjoyed this game very well, we also bought its slightly older cousin: Forbidden Island. Will review that after it arrives and we get some experience with it.
N**T
Fun game whether you're playing with 2 or 5 players.
Forbidden Desert is made by Matt Leacock, who has created a whole host of fun, cooperative board games. The reason I even looked up Forbidden Desert (and the similar Forbidden Island) is because I played Pandemic. While Pandemic lacks a moving board, the rule set is somewhat similar. You get four moves per turn to perform several different actions. The goal of Forbidden Desert is for you and your friends to reassemble your broken flying machine while navigating the perils of the desert. At its simplest level, it reminds me of playing Ravensburger Labyrinth, a great game in its own right; although, that game was about messing with your opponents. Forbidden Desert, on the other hand, requires you to work together... or burn to death trying. I absolutely love the concept of moving tiles. Something about its inherent simplicity while still having a different board every play-through is enjoyable. My friends and I have been getting more and more into board games. Thanks to their variety, imagination, and sometimes strategic complexity, they're making a comeback into our get-together gaming rotation. However, I didn't buy this simply to play with my friends. Sometimes, my wife and I want to disconnect, chill, and play something off-screen. Forbidden Desert (and Island) are perfectly playable with 2 people. 3 or more ups the chaos, but the base experience is still fun with limited players. Rather than get into the mechanics, I highly recommend you Google "how to play forbidden desert." There's a great YouTube video by "Board Simple" that explains the game concept as well as mechanics in detail. I'll leave the link in the comment section below my review as well. Just click the comments link if you're so inclined. •• Conclusion •• Overall, this game is great for 3-5 players... or simply 2. The game play is elegant, and I love the shifting board, ensuring no two play-throughs are the exact same. The rules don't take long to learn, and you won't be diving into the rule book every single play-through to figure things out. I highly recommend it, especially at around the $30 mark. You could do way worse for hours upon hours of playtime.
E**H
Very nice game
Tres bon jeu pour toute la famille. Plus facile à jouer que L'Ile Intedite (mails ils sont les 2 sont tres sympa)
S**S
An amazing game
I have Forbidden Island already and I liked it. I was looking forward to trying Forbidden Desert, but when I played Forbidden Desert, I was amazed at how much they fixed the game and made this amazing. The new mechanics really complete the core idea and while I still like Forbidden Island, it now feels incomplete compared with Forbidden Desert.
F**O
Satisfeito
Chegou tudo certo.
P**O
Divertido, cooperativo y ajusta nivel de complejidad
Tiene muchas variables para diferentes niveles de juego, tal vez no es tan complejo como esperábamos (pero a hay más experiencia en diferentes juegos de mesa cooperativos) si puedes ganar incluso entre 2 personas en el ajuste más difícil, pero está muy divertido y vale la pena.
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