Modest complexity game of World War I thruout the world including land sea & air forces plus diplomacy economics & production Units are mobile until they flip over to entrench and the war then turns to one of attrition combat is within a hex Production system is simple & streamlined yet depicts the costs of an attritional war Victory is based on capturing terrain & demoralization 1moturn 33mihex (200 in Africa) corp level (btln in Africa) 864 counters 3 maps up to 7 players but this is basically a 2 sided game Scenarios for 1914 1916 & 1917 plus the campaign beginning July 1914 Secondary fronts are playable in isolation and all are suited to solitaire play Jgorkowski15
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1 month ago
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