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The Gamevice Controller is an Apple MFi Certified gamepad designed for iPhone 6, 6s, 7, and their Plus variants. It offers seamless connectivity with no latency, allowing gamers to enjoy over 1000 compatible titles, including popular games like Fortnite and Grand Theft Auto. With classic hardware controls and a user-friendly design, it’s the perfect accessory for serious mobile gamers.
S**U
Extremely happy with the product, now need more games!
8/12/19 - ok so after looking at the mixed reviews I decided to bite the bullet and try this out for myself. There’s several concerns I had that I’ll walk through point by point. For reference I’m using an iPhone 8 on iOS 12.4- There is another model by this company with the same model number but with a -a suffix that has a significant price difference. That’s weird, I though, what’s the diff? More features? Newer model? Amazon won’t let me provide the link but there’s a tweet from the manufacturer that confirms you’re literally paying for a different box. Uhh...well then looks like I’m buying the non -a model.-fitment on iPhone. No exaggeration, the reviews that say it doesn’t really fit with a screen protector are 100% correct. The top and bottom of the iPhone slip into the Gamevices sides. The fit is tight enough where it’s designed to be held in by the squeeze. The screen protector keeps the iPhone from sliding in all the way. However, even though it doesn’t technically fit, it works. There’s a little locking mechanism in the back where it tightens the grips to your iPhone. Even though mines not fully seated, the tension holds it just fine.-button response. Ok, this was the big issue when I was deciding whether or not to go with this or something else. Googling around got mixed reviews, there was some speculation that the problem is actually on the apps side. The buttons are supposedly intended to be pressure sensitive, and if the apps don’t adequately configure for that on the dev side, the experience is going to be terrible. That said, since the initial reviews from a couple years ago, I think the apps have come a long way since I didn’t really have this problem. I’ve tested and have been playing the following games without much issue: dead trigger 2, sonic cd, LEGO starwars, real racing 3, crazy taxi classic. I do notice on the racing games the triggers are pressure sensitive (throttle and brake response), and I will admit that at 100% throttle I’m squeezing the trigger pretty tightly but I never feel like I’m hulking out on the controls. As a caveat, I haven’t tried any fighting games where quick successive button pushing is required. Sorry, haven’t tried fortnite.Overall, for <$40, I’d definitely recommend this. I love the psp layout vs the other options that mount the phone to a controller. Haven’t tried the wired earbud connection, but works fine with my bt headset. Mfi games are still a little scarce, but sega seems to be making their more popular retro games available for free, plus a few gems here and there.
A**R
Pointless due to awful buttons
1) The buttons are terrible. The point at which they "click" is not the activation point - you have to hold down quite a bit harder than that. Lots of missed inputs and holds converted to double taps.2) My iPhone XS Max feels like it barely fits in. Tight grip, at least. Part of the screen is covered. No chance of keeping a case on.3) It does work with the Steam Link app - it's an MFi controller.4) The sticks work great.So yes, no point using this device due to the buttons - which is sad as the rest of it seems reasonably well thought out. The R2/L2 triggers are especially awful.
A**R
Cheap and Unusable
I bought this expecting to play all of my shooters and fighting games on it because of how bad the on screen controls are. This product looked cool so I decided to order one. I got it and when I first used it I was surprised at how cheap this $100 controller felt. I brushed it off thinking I would get used to it, and sure enough I did. I tried playing Minecraft and then Modern Combat, and for some reason the bumpers wouldn't work all the time. I thought it was broken until I decided to see if pressing harder would fix the problem. Sure enough It worked but a large amount of force is needed for the bumpers to actually actuate. It makes most games like shooters or survival games unplayable considering the bumpers are very important.
R**.
Buttoms sometimes don't register if you press them lightly
Sometimes you have to push the triggers and buttoms hard in order for them to register. Other than that I love it!UPDATE (09/05/17):Well after 7 months of use (give it or take) I just had to remove a star... I wanted to love this I really did, but its just okayish, which is unfortunate specially for a $100 price tag. For that amount of money I would've expected superior or at least the same quality of an xbox one controller.There is a lot of potential here, as it doesn't require batteries, the "switch" look is really nice, its kinda portable, you can charge and play (specially with a 9ft. cord) and if you're like me you'll love the fact that you don't require a clip to hold down the phone... but the controller feels very cheap in just about everything:- the sticks just don't feel right (kinda wobbly).- all the buttons require hard presses, specially the R and L buttons.- you end up wishing the triggers were actual triggers.- your hands get tired after a while (it isn't ergonomic enough)In the end you kinda get used to it, but I feel the price is just wrong when taking into consideration all the cons.Also a note to potential buyers, Gamevice is not responsible of updating or providing games, they're just selling the controller. That job belongs to the different developers within Apple's App Store... however Gamevice provides a companion app that tells you which games have MFI support, which is very useful.
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