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Revised and updated with new ways to play and gaming tweaks based on feedback from the Warhammer community, this is the best way to get bang-up-to-date with Warhammer Age of Sigmar, however you like to play. An essential toolkit of rules that you and your gaming group can use in any way you like, the General's Handbook 2017 expands upon the rules of Warhammer Age of Sigmar - and those found in the previous iteration of the General's Handbook - in a 158-page softback book. The Rules Each of these gives you, the player, massive flexibility and choice in the way games are played - they're designed to make you and your friends masters of your own gaming tables. The different rules have massive scope for overlap; for example if you want to use the multiplayer rules for a tournament, or Matched Play rules for a narrative campaign, you're totally free to do so. Open Play This is the best introduction to Warhammer Age of Sigmar and the wider world of wargaming in general. Open Play allows you to play unrestricted, even team-based and multiplayer games - all you need is your miniatures, their Warscrolls, the Warhammer Age of Sigmar rules, some dice and a tape measure. The General's Handbook features different play styles for use with Open Play - Coalition of Death, which allows multiple players to forge alliances with an optional Game Master to watch over the ensuing carnage; Fog of War and Divine Intervention rules; and Triumph & Treachery, an every man for himself melee of 3 or more players with bribes, treacherous acts and secret objectives adding spice to your games. There are 6 different battleplans for each of these. Narrative Play The stories from the Mortal Realms are an important part of Warhammer Age of Sigmar -
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