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Final Fantasy XII invites players to explore a richly woven narrative of justice and betrayal, set against the backdrop of a stunningly detailed world. With its innovative combat system and deep character arcs, this game promises an unforgettable RPG experience.
M**Y
Final fantasy xll
There is no instructions booklet inside the game case please send the booklet instructions
P**R
A stark contrast with X and a treat for certain people
I played this game twice and sank probably more than 100 hours in both playthroughs and tried to give a chance as I am a final fantasy fan, but it never clicked for me.This is the main game in this long running franchise after X, which was heavily linear but which I thoroughly enjoyed due to its story and loveable characters. In contrast, the story in this game felt unengaging as I was thrust in a political conflict I am not invested in nor did I really I care about. The main character, Vaan, does not seem to have much personality and it seems that his relationship with the heroine, princess Ash, is incomplete or unfulfilled. For me, only a couple of characters were interesting than the others, which is a shame really.Graphically the game is one of the best looking games on the system and its music, in line with Square's previous titles, never disappoints.The world seems so big, which is a treat to open world and non-linear games enthusiasts.However, unlike, final fantasy X, the battle system here is real time and resembles mmos. It utilises the gambit system, in which you assign certain actions for your uncontrolled characters to perform automatically under certain conditions such as restoring your hit points once they reach below a certain threshold. While I am not a huge fan of real time combat, the gambit system felt like a fresh innovative mechanic.Also, there are very many side quests; nevertheless, having e a huge world does is bogged down by a forgettable plot and a weak protagonist.All in all, if you like real time battle systems, open world games with huge environments and don't mind an unfocused immemorable story line or some uninteresting characters, this game will be right up your alley.
R**A
En buen estado, todo super bien.
Tenia miedo que por ser producto usado estuviera en malas condiciones, pero la verdad cumplio mis expectativas de un producto de segunda mano, no he jugado el titulo lo pedí para mi colección de videojuegos.
F**N
Great retro game
Was in excellent conditionBut one day delivery took four days
Q**A
My new favorite FF game
Last night I finished FFXII. It is my favorite FF game and the best video game I've ever played. I logged 120 hours and loved it.My favorite Final Fantasy games that I have played are now, in order: XII, X, VI, VII, and X-2. I plan to play VIII and IX next.What I loved about FF XII:- beautiful graphics- lots of challenging fights- huge world to explore and freedom to travel around- scenes including dark dungeons full of undead, icy mountains, foggy marshes, rolling praries, mystic forests, and more- combat system (with gambits optional) that I grew to love- memorable characters- license system for abilities is flexible and lets you choose who is a fighter, mage, etc.- no random monster encounters - you can see them approaching and use location and range to your advantage- the game stayed challenging pretty much the whole way- the NPC interaction and side quests are interesting and can be helpful, but are mostly optionalWhat I didn't like about FF XII:- if I could redesign it, I would change the end fight - it was good, but could have been better.The best thing about FF XII is that I loved it all the way through the game, all 120 hours I played. I enjoyed all of the areas, all the boss fights, and monsters, weapons, magic, were all fun. In previous FF games, I have always liked developing character abilities and powers, and this game seemed to be the best yet that I have played at keeping the balance between toughness of monsters and power of characters good to keep fights challenging. I got wiped out a few times and had to restart from save points, and there were a bunch of close encounters where I just barely got out, but that to me is challenging and fun.Also, I liked the visuals. I could tell by looking at the weapons my characters were carrying around exactly which sword, spear, etc., they had because the detail is that precise. You can tell a Defender sword from a Save The Queen just by looking at them. Little details make it visually impactful. Fran and Balthier are great looking characters - the tall elf woman in leather and the swashbuckling leading man, very memorable. Penelo was the fun, peppy one. Vaan and Ashe reminded me of Tidus and Yuna from FF X. Basch was the tough guy. I thought the voicing was for the most part excellent, especially Balthier and Fran.My favorite locations were the creepier dungeons with the eerie music and undead monsters. When you are wading through zombies nearly getting your butt kicked, but manage to pull through and reach the goal, that is fun. There was also a windswept snowy area with swirling magic illusions that I will never forget.The battle system, with no random encounters, enemies you see coming on a corner map, and gambit options, is my favorite of all the FF games.The license system is my second favorite, after the sphere grid in X. The ending was also my second favorite, after the ending in X. However, I liked XII better overall because I loved the combat system, the consistent challenges, the phenominal look and graphics, and the puzzles were more intuitive to me.I will definitely play FF XII again some time in the future. It is my new favorite.
A**A
FF12 for PS2
Was missing this game so much, great buy and quick shipping. CD was clean with no skips. Bought this well before the remaster.
S**.
Buen producto, buen servicio
Llegó en excelentes condiciones, completamente funcional.
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