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Mastering Cross-Platform 2D Game Development: Unlock the Power of SDL2 and C++: A Step-by-Step Guide to Creating Dynamic 2D Games for Any Platform
H**R
Critical Issues and Suspected Counterfeit Product
This book has several critical issues: Missing Source Files: The book states that source files are necessary to follow along, but it doesn't provide any information on where to download them. Without these files, the book is essentially unusable. No Known Publisher: The cover mentions "CompuServ Exam & Certification," which I assumed was the publisher, but I couldn't find any information about this entity online or inside the book. This lack of credible publisher information makes me suspect the product might be counterfeit. Abrupt Ending: The book ends suddenly in the last chapter without any recap, conclusion, or advice on advancing as an SDL programmer. Poor Quality: The book has a low-quality print-on-demand feel with minimal front or back matter information, lacking any credibility or authority. I'd easily overlook this issue if the previously mentioned issues weren't a problem, but now it's just icing on the cake.Given these significant issues, this product falls far below acceptable standards, and I believe Amazon should investigate its legitimacy. With no known publisher and no available resources, the book lacks credibility. If I'm mistaken about the product's authenticity, I welcome the author to reach out and clarify these concerns or, at the very least, direct me to the content's source files. If they do this, I will gladly remove this review or write a more favorable one if I finish the book's contents satisfactorily.
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