Civilization Ii Multiplayer Gold Edition | Desertcart Seychelles
Civilization II: Multiplayer Gold Edition
3.4/5
Product ID: 185884800
Secure Transaction
🌍3 complete titles
💻Supports 7 players
⚔️Command armies
Frequently Bought Together
Description
🌟 Conquer the world, one turn at a time!
MULTIPLAYER MAYHEM - Engage in epic battles with up to seven players via Internet, LAN, or Hotseat modes.
ENDLESS REPLAYABILITY - With diverse civilizations and strategies, every game is a new adventure waiting to unfold.
INNOVATE AND DOMINATE - Create groundbreaking technologies to outsmart your opponents and build your empire.
JOIN THE GLOBAL COMMUNITY - Connect with fellow strategists and share your victories in a thriving online community.
UNLEASH YOUR INNER STRATEGIST - Dive into three complete Civilization titles and command your armies like never before!
Civilization II: Multiplayer Gold Edition offers a comprehensive gaming experience with three complete titles, allowing players to command armies, innovate technologies, and construct cities. With support for up to seven players through various multiplayer modes, it promises endless strategic fun and community engagement.
Reviews
3.4
All from verified purchases
A**E
Really Challenging Game!
I love the game it is very complete etc. The Multiplayer playing is awesome. The negotiations are very ADVANCED you can select everything. But the graphics are not so good they are just some drawings. That is the only problem, the Multimedia is pretty good when you build something it even shows you a little movie clip about how it really is! also you have your own High Council that debates with you etc. It is a really fun game over all!
D**R
The Gold is Tarnished
Let's get this straight right off the bat: Civilization II is one of the best games ever spawned. I bought the Gold edition because I expected my enjoyment of the game to be expanded by the new stuff. I also assumed they would have fixed the minor-but very annoying-bugs from the original game.I was wrong.The "advantages" of the Gold edition are the following: --Multiplayer options --New scenarios --Expanded options for creating your own maps and scenarios.I have not tried the multiplayer options. They may well be wonderful. Please note, however, that a "multiplayer patch" for Civ II is available on the net. For FREE.Some of the new scenarios are decent. Many are annoying. However, they were not worth the extra money.The map editor is identical to its original. The expanded scenario-building options are nice, but beware: it will take HOURS to properly prepare a scenario.The bugs, which are obvious and glaring, were never fixed. Here are the bugs I noticed: --Units which you send to a location more than 1 square away (via the shift-click method) will sometimes go the opposite direction. Other times they will simply move back and forth between two spots. --The game will occasionally crash. Save often.If you already own Civ II, don't bother to upgrade to Civ Gold. If you do not own this game, I would suggest saving the $10 and buying the original.
C**K
Civilization II
While playing the utterly confusing at first game of civilization, I became slightly atrracted to it and noticing tiny flaws and betterings from the original version. Fr instance, they have created many new units and changed faces of land, added new civs etc. I found the game well worth the buy and the cheat menu extraordinary. I hope you enjoy this product as much as I. -CJK
M**R
TOO OLD
Great game but unless your Mac OS is 7.0 or LESS/OLDER, you can't load this Civ2 CD. I switched to a Mac years ago and suddenly desired to play this game again. My disappointment when I finally accepted it would not load was beyond measure. I am considering getting the old Windows computer cleaned and working again just to play this game with the original CD. But don't buy this if you have any sort of recent Mac.It don't work...
F**K
Highly addictive
I found this game a few years ago, and my seminary career almost suffered a mortal attack of neglect due to the addictive nature of this game.I am on a Mac G3 at home, which is fairly fast, perfectly adequate for this game. The game itself is a fascinating look at and convolution of history. This game has an element of learning in it (which shouldn't discourage you from trying it -- it is pure fun despite the educational element!), in that one must become acquainted with a general stream of history, and in particular, the progress of human history charted through technological acquisition; this takes two peripherally related tracks, that of military technology acquisition, and of civilian or societal technology acquisition. One must keep a careful balance of these two in development to be able to grow as a civilisation and be able to defend oneself against competing civilisations.The various civilisation types (Egyptian, Babylonian, Russian, Chinese, American, etc.) have particular outlooks (some are militarily aggressive, some are not so; some can be trusted in diplomacy, other cannot be), and particular aims. To grow as a civilisation, one must either take over other civilisations or maintain reasonable relationships with them to avoid conflict. However, like most of history up to this point, sooner or later there will be conflict.As history develops, too, one gets more options in the way a government can be run. Choices run between anarchy and despotism, monarchy, republic, communist, democracy, or religious fundamentalism. Each of these governmental types have advantages and disadvantages (for instance, who can do dastardly deeds toward other nations, even allies, as a fundamentalist regime, with impunity because it is expected).The real action consists in the military conflicts, which can be as simple as two chariots clashing in the desert to full air/sea/land invasions complete with nuclear weapons and stealth fighters. Defensive technologies develop at a somewhat slower pace than offensive technology, so it is important from a defensive standpoint to be well-funded in research. Technology becomes critically important here -- one tank could overrun an entire horse-centred city, and a few stealth fighters can wipe out an entire early-technology civilisation.Civilisation also includes the opportunity to construct Wonders of the World, which include ancient, medieval, industrial, and modern wonders. These wonders add special aspects to the civilisation that holds them (for instance, the builders of the Pyramids can forego building granaries in their cities). The effects of the Wonders lessen over time, and if the cities in which the Wonders are built are captured, their benefits accrue to the conquering army. A Wonder destroyed is lost forever, much like the real Wonders of the World.Exploration is important in the beginning phases of the game -- the player can opt for a known world (in the form or Europe, or the Pacific, or the entire Earth) or for a unknown world -- these are more fun, for one has to discover the contours of the land and navigate the seas much as early civilisations had to.The two ways to win the game are to create technology to build a spaceship to take settlers to a planet near Alpha Centauri Prime (which then can yield scenarios in the next Civilisation-based game), or to take over the entire world by being the only remaining civilisation.With the CD-ROM enhancement, sound effects and video clips that accompany major developments, this is a real treat, and very addictive. Beware, and be brave!
Common Questions
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Anita G.
Good experience, but the tracking updates could be better.
2 months ago
Sneha T.
Received my product in pristine condition. Great service overall.
Sid Meier's Civilization II is one of the best games ever made. The game is so well balanced that its replay value is counted in years, not months or days. The goal is simple: As the leader of a band of settlers in 4,000 B.C., grow your civilization to the point where it can colonize outer space or kill all other civilizations before they can do the same.
Settlers build cities that produce military units to explore and conquer the world, and buildings that improve the economy and technology. Ignore any of these elements at your peril. Without research, your military units won't get more powerful. Without banks, you can't pay for upkeep on your city. Without exploring, you won't know where your enemies are. Without an army, the most primitive civilization can conquer you.
Civilization II is a celebration of humanity. From the meanest ancient hovel, to the most advanced battle cruiser, the game incorporates just about everything the human race has ever done. Gunpowder and nuclear fission are balanced by mysticism and refrigeration. These civilization advances allow various units, such as dragoons and marines, and city improvements such as aqueducts and airports. Wonders of the World are special city improvements that commemorate significant accomplishments in human history, and give benefits to the city that builds them.
Sound familiar? Civilization II is a new version of Civilization, which was originally released in 1992 by MicroProse. While it uses the same concepts as the original, right from the get-go you can see enhancements. There are more civilizations to play, and you have the option of being male or female, which results in a different default name. The world map is now in isometric view as opposed to a flat earth, and has much better graphics. Overall, the entire game has better graphics than the original. One absolutely fabulous improvement is the automation of settlers - you can send them out on their own to build roads and irrigation. While this frees you from some micromanagement, you do have to watch that they don't make too many mines on hilltops, or you'll be plagued with pollution and famine toward the end of the game.
Civilization II actually uses multimedia for good, not evil - it enhances the game instead of getting in the way. Each Wonder of the World has a video showing its history, which also explains the benefit you get from building it. Your high council is composed of five advisors. Click on these advisors' buttons, and they tell you, in QuickTime videos, how the various aspects of your civilization are doing. You also get sound effects when you finish a building, when a military unit is fighting (the elephant trumpeting is cute), when a city is in revolt, or when you complete a Wonder of the World. Game options allow you to turn these off if you wish.
For those who made it past the warlord level in the original: don't even bother playing on the chieftain (easiest) level. Unlike the original Civilization, which could present a challenge on this level, Civilization II's chieftains are way too easily subdued. You'll conquer the world before you even get gunpowder. Even the warlord level is not as difficult. On the other hand, Civilization II rounds out technology enhancements in the modern era, which used to end in a manufacturing plant. Now there are supermarkets, stock exchanges, superhighways, offshore platforms, and airports. Be sure to conquer aggressive civilizations before they get to the modern era because they will use nuclear weapons. Tip: Establish embassies with the other civilizations in order to check on aggressiveness.
It took about 15 hours to play the small game to completion culminating with the launch of a spaceship. A larger game can take well over a week. Once you've mastered the art of guiding a civilization to the end game several times, you may want to start tinkering. The scenarios that come with the game start you out with prebuilt civilizations and give you an objective to meet. There are also plenty of Civilization II scenarios created by PC users available for download on the Internet. To use them, you need to change the creator and type codes (with a utility such as Snitch) to match the codes of the scenarios that ship with the game. And if that doesn't satisfy you, Civilization II comes with a world builder and a cheat mode that lets you create your own scenarios.
Civilization II really is a great game for a personal computer. First-person perspectives can be had on any platform, while console machines lend themselves well to games on a track (think Wipeout or Sonic). It takes a big hard drive and more RAM than your average PlayStation to manage and store the complex model of an entire world, and it take lots of keys to direct your minions. It's this complexity that gives Civilization II its legs - you'll be playing it for years to come. - Kathy Tafel
Good News: Improved graphics from original, improved interface from PC version. Don't need CD-ROM to play. Runs adequately on 68K machines.
Bad News: Some interface quirks (see Laundry List). No Net play. You will wonder what happened to all your free time.
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That is the only problem, the Multimedia is pretty good when you build something it even shows you a little movie clip about how it really is! also you have your own High Council that debates with you etc. It is a really fun game over all!"},{"@type":"Review","reviewRating":{"@type":"Rating","ratingValue":"2.0"},"author":{"@type":"Person","name":"D***R"},"datePublished":"Reviewed in the United States 🇺🇸 on May 10, 2000","name":"\n\n\n\n\n\n\n\n \n \n The Gold is Tarnished\n \n","reviewBody":"Let's get this straight right off the bat: Civilization II is one of the best games ever spawned. I bought the Gold edition because I expected my enjoyment of the game to be expanded by the new stuff. I also assumed they would have fixed the minor-but very annoying-bugs from the original game.I was wrong.The \"advantages\" of the Gold edition are the following: --Multiplayer options --New scenarios --Expanded options for creating your own maps and scenarios.I have not tried the multiplayer options. They may well be wonderful. Please note, however, that a \"multiplayer patch\" for Civ II is available on the net. For FREE.Some of the new scenarios are decent. Many are annoying. However, they were not worth the extra money.The map editor is identical to its original. The expanded scenario-building options are nice, but beware: it will take HOURS to properly prepare a scenario.The bugs, which are obvious and glaring, were never fixed. Here are the bugs I noticed: --Units which you send to a location more than 1 square away (via the shift-click method) will sometimes go the opposite direction. Other times they will simply move back and forth between two spots. --The game will occasionally crash. Save often.If you already own Civ II, don't bother to upgrade to Civ Gold. If you do not own this game, I would suggest saving the $10 and buying the original."},{"@type":"Review","reviewRating":{"@type":"Rating","ratingValue":"4.0"},"author":{"@type":"Person","name":"C***K"},"datePublished":"Reviewed in the United States 🇺🇸 on January 26, 2000","name":"\n\n\n\n\n\n\n\n \n \n Civilization II\n \n","reviewBody":"While playing the utterly confusing at first game of civilization, I became slightly atrracted to it and noticing tiny flaws and betterings from the original version. Fr instance, they have created many new units and changed faces of land, added new civs etc. I found the game well worth the buy and the cheat menu extraordinary. I hope you enjoy this product as much as I. -CJK"},{"@type":"Review","reviewRating":{"@type":"Rating","ratingValue":"1.0"},"author":{"@type":"Person","name":"M***R"},"datePublished":"Reviewed in the United States 🇺🇸 on July 15, 2013","name":"\n\n\n\n\n\n\n\n \n \n TOO OLD\n \n","reviewBody":"Great game but unless your Mac OS is 7.0 or LESS/OLDER, you can't load this Civ2 CD. I switched to a Mac years ago and suddenly desired to play this game again. My disappointment when I finally accepted it would not load was beyond measure. I am considering getting the old Windows computer cleaned and working again just to play this game with the original CD. But don't buy this if you have any sort of recent Mac.It don't work..."},{"@type":"Review","reviewRating":{"@type":"Rating","ratingValue":"5.0"},"author":{"@type":"Person","name":"F***K"},"datePublished":"Reviewed in the United States 🇺🇸 on July 17, 2003","name":"\n\n\n\n\n\n\n\n \n \n Highly addictive\n \n","reviewBody":"I found this game a few years ago, and my seminary career almost suffered a mortal attack of neglect due to the addictive nature of this game.I am on a Mac G3 at home, which is fairly fast, perfectly adequate for this game. The game itself is a fascinating look at and convolution of history. This game has an element of learning in it (which shouldn't discourage you from trying it -- it is pure fun despite the educational element!), in that one must become acquainted with a general stream of history, and in particular, the progress of human history charted through technological acquisition; this takes two peripherally related tracks, that of military technology acquisition, and of civilian or societal technology acquisition. One must keep a careful balance of these two in development to be able to grow as a civilisation and be able to defend oneself against competing civilisations.The various civilisation types (Egyptian, Babylonian, Russian, Chinese, American, etc.) have particular outlooks (some are militarily aggressive, some are not so; some can be trusted in diplomacy, other cannot be), and particular aims. To grow as a civilisation, one must either take over other civilisations or maintain reasonable relationships with them to avoid conflict. However, like most of history up to this point, sooner or later there will be conflict.As history develops, too, one gets more options in the way a government can be run. Choices run between anarchy and despotism, monarchy, republic, communist, democracy, or religious fundamentalism. Each of these governmental types have advantages and disadvantages (for instance, who can do dastardly deeds toward other nations, even allies, as a fundamentalist regime, with impunity because it is expected).The real action consists in the military conflicts, which can be as simple as two chariots clashing in the desert to full air/sea/land invasions complete with nuclear weapons and stealth fighters. Defensive technologies develop at a somewhat slower pace than offensive technology, so it is important from a defensive standpoint to be well-funded in research. Technology becomes critically important here -- one tank could overrun an entire horse-centred city, and a few stealth fighters can wipe out an entire early-technology civilisation.Civilisation also includes the opportunity to construct Wonders of the World, which include ancient, medieval, industrial, and modern wonders. These wonders add special aspects to the civilisation that holds them (for instance, the builders of the Pyramids can forego building granaries in their cities). The effects of the Wonders lessen over time, and if the cities in which the Wonders are built are captured, their benefits accrue to the conquering army. A Wonder destroyed is lost forever, much like the real Wonders of the World.Exploration is important in the beginning phases of the game -- the player can opt for a known world (in the form or Europe, or the Pacific, or the entire Earth) or for a unknown world -- these are more fun, for one has to discover the contours of the land and navigate the seas much as early civilisations had to.The two ways to win the game are to create technology to build a spaceship to take settlers to a planet near Alpha Centauri Prime (which then can yield scenarios in the next Civilisation-based game), or to take over the entire world by being the only remaining civilisation.With the CD-ROM enhancement, sound effects and video clips that accompany major developments, this is a real treat, and very addictive. Beware, and be brave!"}],"aggregateRating":{"@type":"AggregateRating","ratingValue":3.2,"bestRating":5,"ratingCount":5}}