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Imperial Glory for PC offers an immersive strategy experience with real-time 3D battles, interactive maps, and extensive multiplayer options, set across a vast European and North African landscape.
C**E
Good game, but does have some flaws
This is a great game for $10 dollars you should buy it. Overall it's a great game, and I didn't have any problems with it. There are some aspects of it however that can be annoying. For example there is no way to "speed up" time during battles like in rome total war for example. So you have to wait sometimes for 5-10min while your army marches slowly from one end to the opposite end of a map to meet the enemy. It can feel like a real waste of time if you direct lots of the battles personally.The ship battles are great though. It's more complex then just pointing and firing. There's nothing quite like blasting your enemies ships sails to slow them down and then blasting the other ships men with grape shot before moving in to board and try and take over the ship. All the while trying to steer out of the way of the other ships line of fire. Ship battles are very fun, but it can be hard to control more then 3 or 4 or at a time.All in all for 10 dollars this game is great. It's similar to Imperial total war, but much cheaper and less glitchy.I'm a huge fan of the total war series which attracted me to this game. Although it's nothing compared to Rome and Medieval 2 total war, this game is definitely worth the buy.
I**E
Imperial
Game keeps crashing. Tried to re-install and not any better. Very odd error messages. "DLL file missing", but checked and its present, sometimes "can't execute error". All the while i have the disc in the cd drive. Sometimes in the middle of play the game crashes and you are instructed to close it. Very sorry I purchased this game, from this company. Well, adding this to this review. Norton scan the files and found two bugs.
D**T
Happy son at Christmastime!
My son really enjoys history and military stuff. He played this at a friend's house and wanted one for himself. He enjoyed playing it for a while but it got to a place that when he mastered it, it lost the appeal. He gave it to a friend that has a younger brother and sister that will enjoy it now.
H**5
worked first time
a good basic war game of thw Napoleon era, that runs first time, good graphics and pretty good sound effects
A**A
Five Stars
Excellent.
D**.
Amazing
Amazing
B**P
Five Stars
GREAT GAME
C**L
Needs a Patch
Game play- As noted by some of the other reviewers the game play in the campaign game is very slow. You can spend hours just building up your resources to begin to challenge the smallest of adjacent AI countries. There is no "quick start" option that allows you to get into the campaign game with enough resources to start an empire that can engage in battle.Tutorial - No audio (voice), only pop-ups that instruct you what to do next. No mention of how to land troops aboard ships in the tutorial. If you start as Great Britain, you will have no clue how to do this - shameful, as GB was a major player during this era...Quick Battles - No cutomizable start up...you may only pick the battles offered and no way to customize them by choosing maps, units, reinforcements, etc...Diplomacy - This is a mystery, sometimes no matter what you offer in trade, the receiving country declines, when you look at the information you have you cannot discern why they do...there should be some feedback during negotiations that explain what's lacking or why they won't accept, or what is necessary to succeed.Difficulty Levels - Start in easy mode, pick Russia, after hours of clicking "next turn" you get an advance in Food production that supposedly adds 75% to your food production rate. But, you never have enough food to field the armies you see the AI countries fielding...namely 3 armies per territory. This must be a bug...if you even try to field the advanced armies that you so patiently built structures to create, you don't have the resources to attack anyone with any depth because you can't field enough troops (due to lack of food) and you lose most of your empire in one or two counter attacks. Why on the easy level, this happens is a mystery...Why aren't resources easier to obtain or even are a problem at the "easy" level is unknown. Why this happens after you spent 3 days of real time building all the resources to even try the attack is inexcusable...Naval Battles - God forbid you should enter one of these instead of letting the battle resolve itself. You will spend so much time moving each and every boat involved that you will forget why you did this. 'Sid Meyers' Pirates' has a better user interface although the graphics are probably not as good.The Naval Battles playability interface (in real time) is so bad that you just wish someone would sink (even your own boats) so that the battle would be over...why there is no AI interface or interface for multiple vessel/fleet tactics is a mystery - No (decent) admiral would try and steer every boat in a fleet nor expect them all to sail the same direction, attack the same target, fire in the same direction, etc... The Naval Battle add on was probably not necessary for this game. In any case, in my opinion, its implementation sacrifices playabilty for graphics.Battle Opportunity - You could recklously attack every country on your border and lose magnificently (as you will) - except if you are playing Great Britain (no one is on your border 'yawn')...you spend way too much time building resources to even start a battle you expect to win. I played this game for 3 real days (after a third attempt at the campaign) and only had 3 battles...The third battle cost me 75% of my empire because I couldn't put supporting armies in my territories due to resource limits (food) at the "easy" level. No one wants to play a game for 3 real days for only 3 battles...and lose at the 'easy' level...Artillery - If you are lucky enough to have a battle during the campaign, your artillery can't hit anyone much beyond infantry musket range. Artillery is an easy target in the game, almost any other unit can destroy it, and artillery is expensive to build. If you select a target out of range, the cannons will fire anyway, even if the impacts are thousand of yards short of the target -no AI involved here or even "common sense" for that matter...why the arty won't hold fire until the target is close to being in range, or the artillery just doesn't tell you that the "target is out of range" is inexplicable. I don't know what would happen if you moved a friendly unit into the impact area while arty is shooting at a target in the next county. In any case, arty just keeps plugging shot after shot into the empty terrain while the target is not even close to being in range from the battery's position.Summary - I would pass on buying this game until they patch it to fix some of these problems.. Playability is poor at the best of time in the campaign game.At the time I wrote this review there was no patch. If you like building capacity, patiently waiting for something to happen that almost never does, and no reasonable tactical way to use the hours and days worth of resources you built...buy it...otherwise skip it until they fix some of these things
M**A
Five Stars
Very Good
K**G
Four Stars
Arrived in good time. Product what I was looking for.
Trustpilot
1 week ago
1 month ago