








🚀 Step into the future of VR gaming—where every move counts and every moment is epic!
The Oculus Rift S is a PC-powered VR headset featuring a vast library of hundreds of games, next-generation optics for vivid, sharp visuals, and inside-out Oculus Insight tracking that eliminates the need for external sensors. Its ergonomic halo headband ensures comfort and stability, while updated Oculus Touch controllers deliver precise, intuitive hand interactions. Designed for immersive, hassle-free VR experiences, the Rift S offers a compelling balance of performance, comfort, and value for professional and enthusiast gamers alike.





| ASIN | B07PTMKYS7 |
| Batteries | 4 AA batteries required. (included) |
| Customer reviews | 4.3 4.3 out of 5 stars (18,334) |
| Delivery information | We cannot deliver certain products outside mainland UK ( Details ). We will only be able to confirm if this product can be delivered to your chosen address when you enter your delivery address at checkout. |
| Is discontinued by manufacturer | No |
| Item model number | 301-00178-01 |
| Language | English |
| Product Dimensions | 27.8 x 16 x 21 cm; 140 g |
| Rated | Not PEGI rated |
| Release date | 21 May 2019 |
L**1
Worth Upgrading from CV1??
I did alot of research before I took the plunge on this, being that I already have a CV1. Would it be worth the upgrade? My main doubts before upgrading were, 1. Will my IPD be OK? Mine sits at 61mm and after setting the software to match I have had no issues here, everything is crystal clear and no eye strain. Ideally you want to be at 63.5mm but 2-3mm either side of this and I don't think you will have a problem. However this is subjective to the individual. 2. The black levels, being this is an LCD panel and not OLED. Omg the black levels are amazing! I was very surprised just how good ALL the colours are, definitely on Par with the CV1, maybe slightly better! 3. Tracking, coming from outside in to inside out. This is better than what my 2 sensor set up was. Again if you put your hands behind your back you'll loose tracking but this was always the case for me. Unfortunately when you draw say a bow, you will loose tracking if you put the controller too close to your face but you can adapt to this. I feel overall the tracking is better than 2 sensors but not if you have 3. 4. God rays and screen door effect? Without a doubt a thing of the past! 5. Resolution is only a small bump up on paper but WOW the LCD panels pixel density is far better which is also why the screen door has all but vanished. Text is VASTLY sharper! 6. Sound quality. The sound quality is actually surprisingly good but it's not quite got the base of the CV1 headphones, but still good overall. You can still plug in a 3rd party solution via the headphone jack. 7.Comfort. The CV1 was very comfortable I found but again so is this, it's just different and takes a bit of getting use to the halo design. It's also actually nice NOT having ear phones pressed against your ears. 8.Value for money. This is where I feel this really shines. When you compare it to the price of the Valve index, touching close to £1000 for the full setup or the HP Reverb at the £500-£600 region. I feel this Headset hits the sweet spot for being both good value for money and a good all rounder in the specs department. 9.Lastly Software. I've always loved the Oculus software, very polished and easy to use especially when you compare to Windows MR. The new pass through cameras are great for having a peek into the real world. When you step out of your Guardian boundaries this kicks in. UPDATE... I'm getting alot of tracking issues where the tracking stops working completely! Also I'm getting an intermittent black screen usually on first boot of the PC. You can fix this by replugging in the USB but it's not ideal. Also I've noticed an intermittent flash of static, if you blink you can almost miss it but this occurs at least every 5-10 mins. I hope this all gets fixed with future updates. Unfortunately the way I see it this should have all been working properly from day one as I never had problems with the DK2 or CV1. I have returned it for a refund. I'm sure one day they will sort these issues via a firmware patch. When they do this will be a good buy which is why I've given it 3 stars and not 1. Originally with my first impressions after an hour of use I gave this 5 stars with my review. But now after 12 hours of play I have started to notice more issues. UPDATE!! As of now September 2019 with recent updates the Rift S is now fixed of all its issues that I mentioned.
B**H
It’s great.
This thing is mint. I have a 4790k @4.6 with a gtx970 at stock speed. That’s the minimum amount of graphics card that you could get away with. Games like half life alyx are beautiful, and look fantastic on the pretty decent screen. But I could barely run it at the lowest settings. Most things will run though, with a bit of tweaking. Doesn’t generally work very well with steam vr running, again could be more my issue. VTOL vr being the only exception I can think of. Massive software library to choose from, both steam and oculus, with loads of choice, so it’s not all shoot shoot. I use mine for iracing predominately, but I’ll give almost anything a go. Good fit, not too heavy and comfortable for extended sessions. Face foam is ok, but a cover is essential as it can get warm in there. My son has a stigmatism, and he feels ill after using it, so much so he had to go to bed to try and sleep it off. I really like mine and have had so much fun using it. It can feel like another world at times, almost magical. Sat on a racing grid, in the bucket seat, full size, real life all around you. You can look over to your left, you’re looking out of your car and at a racing Ferrari, or stock cars at Daytona 500, cars as big as life. It still blows me away everytime I put it on. Now, it can feel a bit early access, if you catch my drift. It can occasionally be a pain when it disconnects, and also when you randomly have to set where the floor is and set the room boundary. You can’t see where your dog/cat etc is whilst using it. There is an option to see the room through the cameras in black and white, it’s just clear enough. That doesn’t help when your eyes tell you you’re going one way but your brain disagrees on your way to your backside. So be careful. I have punched my telly at least 10 times. I have one red permanently lit pixel, I might send it in for fixing before my warranty ends, and one of the two battery cover magnets fell out. It still works fine with the one, but not as securely as the cover with 2 magnets. Other than that I can’t think of what else to say. If you got this far, congratulations, and I hope you enjoy it like I do. Take care, tata. Edit. I got myself an Nvidia GTX1080 and I can report that the same system with that upgrade is doing me well in 2022.
K**Y
BoxVR and Pistol Whip are the 2 most played games for now. Tons of fun with it so it's worthwhile. Not worth it if you're gonna use this for entertainment though. Who wears a helmet to the cinema?
M**Y
The item arrived much faster than the estimated day which was a good surprise. I have only been using it for a few days and am in love with it. I'm new to VR so it can feel a bit scary and weird. And I'm still exploring and figuring out what it can do. I'm thrilled in beat saber right now. I suspect in time technology will advance so the wire won't be an issue. (For the most part it's not, but sometimes in the passion of a game you feel the long wire attachment getting in the way). I love this equipment.
O**R
Line Summary: If you know what you are buying buy it definitely, if you are new to VR then Oculus Quest 2 is a more friendly Option given you buy an ergonomic headstrap for it. Point Summary: - Excellent device for Laptop user who like to control everything while sitting. - Not compatible with Most regular Laptop/Non-gaming laptops and need a special Display port to USC-C adapter for it (a specific one). - Oculus Quest 2 is more general user friendly. - Oculus Rift 2 have now less support or market due to fact that Oculus have discontinued it. Advantages: > The Display port compared to USB means that no extra processing or video/image encoding done by your laptop gpu/cpu. So better performance also the camera detect controller movement field better than quest 2. > No need to buy any ergonomic headstrap or battery etc.. like the Oculus Quest 2... > To me the experiance of motion and games (not quality of image) is better than the Oculus Quest 2 and more fluid dynamic (but again that depends on your PC/Laptop). > You can literally have like 360 monitors around you and a mouse and keyboard and multi-task at it best opening multiple windows and seeing them all as each windows is like a large Cinema moniter. > No battery or charging hassle, as in the oculus quest 2 you can't use it 24 hour straight even when plugged to power source evenly battery drain out on heavy use while charging... But on Rift S no such issue as no battery to charge and can be kept connected to laptop 24/7 with no to little resets (device setup from time to time on windows updates). Disadvantages: > You become hooked to a cable all the time (compared to Oculus Quest 2) [not a big deal as if on Laptop you will also be hooked in the Oculus Quest 2 for high end graphic games that can't be rendered from Quest 2 built in Hardware). > You do need a powerful gaming laptop ideally a Lenovo Legion one (as it is designed for the LEGION Specially since LENOVO was partner with Oculus and it have a Mini-Display Port compared to other laptops)
M**D
Must get don't think too much be sure you have display port in your GPU and 3.1 usb port and you run VR test application before you buy it ... Sadly no Oculus Rift S Optical Cable replacement in market
J**N
bem legal e em perfeito estado
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